Marvel Heroes Omega Announced for PlayStation 4 and Xbox One

Marvel Heroes Omega - Key Art

Gazillion, a leading video game developer and publisher, has announced Marvel Heroes Omega, launching for the PlayStation4 computer entertainment system and Xbox One this spring.

Inspired in part by popular action-RPGs, modern Marvel video games, and massively multiplayer online games, we’re told Marvel Heroes Omega offers streamlined, action-RPG gameplay and long form character progression features. Marvel fans and gamers can level-up, defeat infamous Marvel Super Villains and henchmen, collect rare loot, and grow in power.

With thousands of hours of character progression and rewards, Marvel Heroes Omega comes packed with tons of replayability and increasing challenges for a free-to-play console title.

Marvel Heroes Omega - Castle Group
Aiming to deliver the ultimate experience for Marvel fans and gamers, Marvel Heroes Omega assembles one of the largest in-game gatherings of iconic Super Heroes from the Marvel Universe, featuring 38 playable Heroes at launch with many more to follow and hundreds of costumes inspired by the Marvel Cinematic Universe, comics, television shows, and animated shows. Take on the role of your favourite characters, including Spider-Man, the Avengers, the Defenders, the Inhumans, the X-Men, the Guardians of the Galaxy, and more.

Marvel Heroes Omega - Asgrad Combat
The story campaign features nine chapters, packed full of cameos. Players race to stop Doctor Doom as they explore many corners of the Marvel Universe, from the crime ridden streets of Hell’s Kitchen to the mystical realm of Asgard. Completing the story campaign is just the first step in a player’s journey, as they face many late game challenges and modes to master, including the Danger Room, Terminal Missions, Legendary Quests, and more.

“Today, Gazillion is proud to unveil the next phase for Marvel Heroes with the announcement of Marvel Heroes Omega,” said Jeff Lind, COO at Gazillion. “Everyone here has been working overtime to ensure Marvel Heroes Omega delivers everything players expect from a top-tier, multiplayer, action-RPG.

“We also remain committed to Marvel Heroes for PC and are excited to bring those players new content inspired by the Marvel Universe as it evolves. Moving forward, our mission at Gazillion will be to continue supporting Marvel Heroes on all platforms to provide our players with a great experience.”

Marvel Heroes on PC will be refreshed to match the same high-quality experience of Marvel Heroes Omega. Players will be able to experience a consistent look and feel, regardless of gaming platform.

“When I first saw the PC version of Marvel Heroes years ago, I was blown away, but always felt it was a title that also belonged on the big screen in living rooms,” said David Von Dorman, CEO at Gazillion. “With so many massive improvements to nearly every aspect of the game, we’re beyond excited to be able to bring Marvel Heroes Omega to new audiences on the platforms it was always destined for.”

For additional details on today’s Marvel Heroes Omega announcement for consoles and what this means for Marvel Heroes on PC, please visit our official website for a letter to players from Gazillion CEO, David Von Dorman.

Marvel Heroes Omega is scheduled to launch on PlayStation 4 and Xbox One this spring. Launch will be preceded by a short Closed Beta Test. More details on the start dates for the Marvel Heroes Omega Closed Beta for PlayStation 4 and Xbox One will be coming soon.

• For more information on Marvel Heroes Omega, please visit the official website and find us on Facebook, Twitter, Twitch.tv, and YouTube

John Freeman

The founder of downthetubes, John describes himself as is a "freelance comics operative", currently working as a freelance editor for TITAN COMICS, as Creative Consultant on the new DAN DARE audio adventures for B7 Media, and on promotional work for the LAKES INTERNATIONAL COMIC ART FESTIVAL and LANCASTER COMICS DAY. John has worked in British comics publishing for over 30 years, starting out at Marvel UK, where he edited a number of the Genesis 1992 books with Paul Neary. His numerous credits include editor of titles such as Doctor Who Magazine at Marvel and Star Trek Magazine and Babylon 5 Magazine at Titan Magazines, where he was Managing Editor. He also edited STRIP Magazine and worked as an editor on several audio comics for ROK Comics, including TEAM M.O.B.I.L.E. and THE BEATLES STORY. Most recently he is writing CRUCIBLE as a creator-owned project with 2000AD artist Smuzz, published on Tapastic; and DEATH DUTY and SKOW DOGS with Dave Hailwood for the digital comic 100% Biodegradable.

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